![]() Titles from Acolyte onwards are able to be inherited. This is independent from the actual outcome.īestower and guards leaving on shuttle after granting a title. Quality is determined by participant count and room impressiveness. It can also grant extra honor based on ritual quality, up to a maximum of 3 honor at >90% quality. ![]() The ceremony is considered a ritual and its outcome affects colonist mood. Note that this can result in lost opportunities to gain honor from the skipped ceremonies, but you will still receive all of the missed psycasts that you would have gotten if you hadn't skipped the lower titles. If you receive enough honor to qualify for a higher title, then the lower title's bestowing ceremony will be skipped entirely. If the quest fails for any reason except promotion to a higher rank, it will reoccur after a period of time. Bestowers will leave if they are exposed to dense tox gas or rot stink. The bestower carries 2 psylink neuroformers if you wish, you may down, arrest, or kill the bestower to steal them. The ceremony itself gives the psylink upgrade and title. If no such room is available, the bestower will instead attempt to find a party spot and failing that pick a social gathering spot. If the throne room no longer meets requirements, or is unassigned from the pawn, then the quest will fail and the bestower will return home. The bestowing ceremony will be performed in the throne room assigned to the pawn to be bestowed upon. There is no room requirement for Freeholder and Yeoman ranks. To accept the quest, the pawn to be bestowed must have a throne room that meets the requirements, even if they themselves do not care about it. Any further titles must be obtained through the bestowing ceremony.Ī colonist with enough honor for a new title can accept the received quest to invoke the bestower, a ceremonial priest-like figure who arrives by shuttle with a retinue of guards. The lowest title, Freeholder, is automatically 'purchased' as soon as a pawn earns his first point of Honor. Gold gives 0.015 point of Honor per gold item, rounded down.It is possible to use the pain block psycast to temporarily make a pawn motile, then rescue the now-Empire pawn for a goodwill boost.This gives the regular penalties for selling humans. They must be able to walk while being sold, but no other qualities matter. Selling prisoners or slaves gives 3 honor per pawn.Social skill or other social factors do not affect honor gain, but the pawn has to be capable of Social in order to initiate trade. The pawn that does the selling gets the honor. Selling gold, prisoners, or slaves to a Royal Tribute Collector also gives Honor. Honor is a direct reward for empire quests that gives access to the empire's titles. The game will show a popup warning if you attempt to give a conceited pawn royal honor. Barons or Counts (and higher) will replace their regular expectation moodlets with a -6 and -12 penalty, respectively. They will refuse to do work of certain types, and will only eat certain types of food. Pawns that are guests from or are recruited from the Empire faction, and those with the Greedy, Jealous, or Abrasive traits, are Conceited, and will have greater royal demands. There is a bug where slaves in a caravan can use their permits. However, they are unable to use permits, and slavery overrides conceited pawns' inability to work. Slaves can be given Honor, and will rank up as usual, with the same clothing and room requirements.Pawns with the Nudist and Cannibal traits prefer being nude or eating human meat over their title requirements.Note that Ascetics will need to meet throne requirements to get their title, and that the mediation effectiveness of the throne remains improved by meeting the title requirements. However, their throne room's Impressiveness will affect their mood, positively or negatively. They'll need a throne in an enclosed room, but do not care if throne requirements are unmet. Ascetics do not have royal demands, overriding the clothing and bedroom needs entirely.Titles can be renounced at the pawn's Bio screen. Titles are retained if you become hostile to the empire faction, though using permits is disabled until relations are restored. ![]() In exchange, the empire will grant increasing levels of Psylink, and give you access to Permits. Empire guests and colonists with certain traits will be conceited and have more demands. From the title of Acolyte onwards, the title holder will start to demand certain apparel, a proper throne room, and more prestigious bedrooms. Honor is offered as a quest reward, or can be purchased from Royal Tribute Collector caravans in exchange for either gold or prisoners. Titles are obtained by spending Honor, the currency of the Royalty system.
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